![]() The presentation in Metroid Prime is second to none. These themes brought back so much nostalgia playing through the game again. Each track delivers an ambient tone that resonates forever. The sound is equally impressive with some of the best music around. Gaining a new ability never gets old and immediately entices the player to backtrack to discover new routes. Each area is intricately designed to showcase where you can go, while also showing you places you can’t right now. The boss battles are fun, but exploring Talon IV is by far the star of the show. It is an atmospheric puzzle game with tons of exploration and some combat mixed in. ![]() This game is incredible in both design and technical performance.įor those that never played the original Metroid Prime feels just as good today as it did back then. This remaster is a prime example of the talent at Retro Studios. The game also runs flawlessly at 60fps and never misses a beat. Seeing Samus’ face when shooting a missile up close is still one of the coolest moments in gaming history. The new detail to the environments is outstanding. This remaster goes to new levels and ends up being one of the best looking Switch games out there. Metroid Prime aged well, and for anyone that has run the game through other means knows that it scales up extremely well. The biggest change to the game comes in the form of its visuals. One of the best console games ever made can now be played anywhere is kind of bananas. I love that all the options are here though and being able to play Metroid Prime portable is kind of a fever dream. Having to hold down a trigger and tap one of the buttons for missiles is much easier on a traditional controller. I preferred the Pro controller setup especially considering how small the Joy Con buttons are. There are also classic Gamecube style controls as well as motion controls similar to those found in the Wii port. The default is the new dual-stick function which feels much like a modern shooter. Speaking of controls there are plenty of options here. The option is still there to have Samus automatically look down, but I never needed it with the new control scheme. Platforming is also much more accessible, being able to look down with the analog stick. The ability to shoot with the right trigger also feels good, but for hammering out some of the faster enemies I still found myself locking on and mashing the A button to take them down faster. This means the new dual-stick mechanics make some encounters a little easier than they should be. The combat is also built for a lock-on mechanic. The map was great for the area I was in, but when tracking down the next objective it left a little bit to be desired. There are no large beacons pointing the way and instead players have to rely on their senses and backtracking to move forward. Knowing where to go and what to do is not always apparent. For example the progression can be confusing at times. While Nintendo and Retro have done an outstanding job of bringing some quality of life features to the game, it still was designed a certain way. Developer Retro Studios truly mastered their craft with this entry in the franchise. ![]() The protagonist is silent, the story is told through scanning items, and yet it feels more alive than some games with an abundance of cut scenes. The game has excellent pacing and really drives players to dig out every inch of this alien world. Every area feels ripe for searching each nook and cranny. The world is one of the most amazing creations to explore. Yes this is a first person “shooter” but it is also so much more. Metroid Prime is kind of in a league of its own. This is far and away the definitive version of one of the best games ever made. This is also not just some quick port, work has been done. ![]() Now Nintendo has revived the game and from its reception and sales it is clear, gamers are ready for Samus to return to her glory. Since its release there were a couple sequels and then a ton of games of varying quality released that never hit the pinnacle of the franchise that Prime did upon its release. I have always felt like Nintendo treated the Metroid series as a second class citizen. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |